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COLONY Update: June 2026
Hello, everyone! I hope you’ve all been having a wonderful month! Why don’t we cap it off with some cool COLONY dev news, shall we? Let’s get into it! State of the Game This month, our playtest at Deuces Wild focused primarily on the newest iteration of the Arak boss, as previous tests proved it not as oppressive or dangerous as we were hoping. This playtest proved to be potentially too powerful in some ways, but much closer to what I envisioned initially, and the only th

hexahedronstudios
Jun 292 min read


COLONY Update: May 2026
Hello lovely readers! Muir here once again, and it has been an exceedingly eventful (and frankly very stressful) month! Let’s get into it! State of the Game This month started with another playtest session at Deuces Wild Games, and my usual lab rats came in to torture my poor system (maybe I’m the lab rat in this scenario?). I’ve been in need of input for the Champion Creation systems for sometime now, especially since I’m extremely familiar with how to build Champions and

hexahedronstudios
Jun 24 min read


COLONY Update: April 2026
Welcome back, everyone! Muir’s in the writing chair again, and we’ve had a strange and stressful, though very productive month, so let’s talk about what we’ve been up to! State of the Game I was, unfortunately, very ill at the beginning of this month, and as such was unable to host a game this month at Deuces Wild, but that certainly does not mean our time was wasted. I have spent the past three weeks busting down on putting together the new game guide for the upcoming dem

hexahedronstudios
Apr 303 min read
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