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COLONY Update: February 2026
Hello, everyone! Apologies for the lateness of this post, many extraneous circumstances have been holding us up. But on an interesting note, I (Muir) am back in the writing seat this month, and I’ve got some cool news to share from the past four weeks, so let’s hop into it! State of the Game Game dev has been slow this month, but on the 7th, we were lucky to hold an in-person demo day at Deuces Wild Games in Show Low, AZ. As I always do for Demo Days, I brought out the swee

hexahedronstudios
Mar 34 min read


COLONY Update: January 2026
Hello again, everyone! Hahli is writing the post this month - hopefully the new year has been going well for you all so far. Let’s take a look at what we at Hexahedron have been up to lately: State of the Game Recently, as part of the process of developing the Adventure demo, Muir and I sat down to revisit the statblock layout for Wild Beasts; although we’ve done some of the initial planning work for their category in the past, the statblock template itself hadn’t been tou

hexahedronstudios
Jan 312 min read


COLONY Update: December 2025
Hello, everyone! Merry Christmas, happy New Year, and happy holidays to those who celebrate - we hope this month has found you well. December has been a busy time for all of us here at Hex, so this month’s newsletter might be a little shorter than usual, but we still have a few things to share. State of the Game Work continues on the Adventure Demo, though we’re not quite ready to commit to a specific release date. As part of this process, Muir has been working on a refres

hexahedronstudios
Dec 312 min read
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